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Channel: Vimeo / Brian Horgan’s videos
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Guitarimation

I did some really rough straight-ahead pencil tests in TV Paint while learning the basics of the program and thought it might be fun to add some sound effects to those using only a guitar (or 3) and...

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bh MayaWeightsToC4D

A tool I'm working on that allows you to export skin weights from Maya to C4D in a way that Cinema R14/R15 can read. After selecting a mesh and running the script Maya saves out a text file that Cinema...

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Spider Cat - Speed modeling,texturing,rigging & animation.

I needed a test character to brush up on the animation workflow between Maya and the latest version of the Unity game engine so I made this fun little guy. I modeled, uv mapped, textured, rigged and...

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Spidercat goes to Unity

Just getting a handle on the basics of getting my spidercat character into the Unity game engine and moving it around and triggering different actions from the keyboard by writing javascript to control...

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Spidercat Returns - Unity Mecanim test 2

I'm learning about the Mecanim system in the Unity game engine and I put this test project together to try out using blend trees and scripting to switch between different animations like walk, run,...

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Spidercat XBox 360 Controller Test

Figuring out how to map the XBox controller to a Unity game so that you can control the character that way instead of using the keyboard. Feels almost like a real game now :)Cast:Brian...

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Spidercat - the game?

I started learning the Mecanim system in the Unity game engine for animation blending and was having fun with that so I kept going to see if I could create something resembling a game. I started with a...

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BrianHorgan 2014 Animation Reel

My animation reel for 2014. Some old work, some new, some Maya, some C4D. Thanks for watching!BTW - Vimeos video compression seems to have offset the audio slightly for the entire video, so the lipsync...

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Musical Walks #1 - Metal

Testing Maya 2015 brought out my metal side.Cast:Brian HorganTags:animation, music, metal, brian horgan, graphite9 and guitar

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bh oddRuler - Physically correct Spacing guide tool for Maya

I was watching a video from AnimationPhysics.org discussing 'the odd rule' and 'Galileo's Ramp', which demonstrates a formula for calculating physically correct spacing of a body affected by gravity...

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bh oddRuleEase - Physically accurate spacing tool for Maya

Taking the principles of the tool I wrote yesterday and making it ultra fast to create physically accurate animation for falling objects in Maya. Watch in HD to see what this does to animation...

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Book Pile Rig

A quick little rig I built while working on the short for TNL seen here - vimeo.com/90850009 Nothing too fancy but it was easy to animate and it did just what was needed for the shot, so that's a good...

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Revenge of the Pendulum 2011

A little animation test I did back in 2011, the classic pendulum test for learning overlap principles, with added violence.Cast:Brian HorganTags:animation, principles, overlap, space invaders, cg and...

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Zoey Workout Snippet

Time to get in shape for summer.. A quick little test with the great new Zoey rig from iAnimate.Cast:Brian HorganTags:ianimate, cg, characters, character animation, maya, animation test, brian horgan,...

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Musical Walks #2 - Funk

Another music-inspired walk cycle test, this time with the great Jupiter rig from iAnimate. For reference I used the 2d 'attitude walk' in Eric Goldberg's book Character Animation Crash Course. Tricky...

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Jake Runcycle Test 140914

A quick test of the great new Jake rig from iAnimate in Maya 2015. I've been using Maya 2014 for client work so wanted to take 2015 for a spin before doing my next iAnimate assignment in it.Cast:Brian...

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10 Weeks of Gesture Sketches

I work with CG animation, so I don't absolutely need to draw.. but I really want to be able to as even simple thumbnail drawings can really help with planning animation, so I practice every day. What...

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Hotel T Zombie Rig Test

Couldn't resist a quick motion sketch with the great free Hotel Transylvania rig from Sony Pictures Animation. A really fun rig to play with, I'll have to do something more polished with it when I have...

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Turnaround Layered Workflow Test

I attended a masterclass with Kyle Balda (ILM, Pixar) over the weekend and he demonstrated his approach to animation which uses a layered method rather than working pose to pose. I've only ever used...

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Laban Study - featuring Blurp

A study piece I animated back in 2012 when our teacher at iAnimate taught us about applying the Laban principles of movement to our characters. I learn best by doing so I put this together to try to...

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