Guitarimation
I did some really rough straight-ahead pencil tests in TV Paint while learning the basics of the program and thought it might be fun to add some sound effects to those using only a guitar (or 3) and...
View Articlebh MayaWeightsToC4D
A tool I'm working on that allows you to export skin weights from Maya to C4D in a way that Cinema R14/R15 can read. After selecting a mesh and running the script Maya saves out a text file that Cinema...
View ArticleSpider Cat - Speed modeling,texturing,rigging & animation.
I needed a test character to brush up on the animation workflow between Maya and the latest version of the Unity game engine so I made this fun little guy. I modeled, uv mapped, textured, rigged and...
View ArticleSpidercat goes to Unity
Just getting a handle on the basics of getting my spidercat character into the Unity game engine and moving it around and triggering different actions from the keyboard by writing javascript to control...
View ArticleSpidercat Returns - Unity Mecanim test 2
I'm learning about the Mecanim system in the Unity game engine and I put this test project together to try out using blend trees and scripting to switch between different animations like walk, run,...
View ArticleSpidercat XBox 360 Controller Test
Figuring out how to map the XBox controller to a Unity game so that you can control the character that way instead of using the keyboard. Feels almost like a real game now :)Cast:Brian...
View ArticleSpidercat - the game?
I started learning the Mecanim system in the Unity game engine for animation blending and was having fun with that so I kept going to see if I could create something resembling a game. I started with a...
View ArticleBrianHorgan 2014 Animation Reel
My animation reel for 2014. Some old work, some new, some Maya, some C4D. Thanks for watching!BTW - Vimeos video compression seems to have offset the audio slightly for the entire video, so the lipsync...
View ArticleMusical Walks #1 - Metal
Testing Maya 2015 brought out my metal side.Cast:Brian HorganTags:animation, music, metal, brian horgan, graphite9 and guitar
View Articlebh oddRuler - Physically correct Spacing guide tool for Maya
I was watching a video from AnimationPhysics.org discussing 'the odd rule' and 'Galileo's Ramp', which demonstrates a formula for calculating physically correct spacing of a body affected by gravity...
View Articlebh oddRuleEase - Physically accurate spacing tool for Maya
Taking the principles of the tool I wrote yesterday and making it ultra fast to create physically accurate animation for falling objects in Maya. Watch in HD to see what this does to animation...
View ArticleBook Pile Rig
A quick little rig I built while working on the short for TNL seen here - vimeo.com/90850009 Nothing too fancy but it was easy to animate and it did just what was needed for the shot, so that's a good...
View ArticleRevenge of the Pendulum 2011
A little animation test I did back in 2011, the classic pendulum test for learning overlap principles, with added violence.Cast:Brian HorganTags:animation, principles, overlap, space invaders, cg and...
View ArticleZoey Workout Snippet
Time to get in shape for summer.. A quick little test with the great new Zoey rig from iAnimate.Cast:Brian HorganTags:ianimate, cg, characters, character animation, maya, animation test, brian horgan,...
View ArticleMusical Walks #2 - Funk
Another music-inspired walk cycle test, this time with the great Jupiter rig from iAnimate. For reference I used the 2d 'attitude walk' in Eric Goldberg's book Character Animation Crash Course. Tricky...
View ArticleJake Runcycle Test 140914
A quick test of the great new Jake rig from iAnimate in Maya 2015. I've been using Maya 2014 for client work so wanted to take 2015 for a spin before doing my next iAnimate assignment in it.Cast:Brian...
View Article10 Weeks of Gesture Sketches
I work with CG animation, so I don't absolutely need to draw.. but I really want to be able to as even simple thumbnail drawings can really help with planning animation, so I practice every day. What...
View ArticleHotel T Zombie Rig Test
Couldn't resist a quick motion sketch with the great free Hotel Transylvania rig from Sony Pictures Animation. A really fun rig to play with, I'll have to do something more polished with it when I have...
View ArticleTurnaround Layered Workflow Test
I attended a masterclass with Kyle Balda (ILM, Pixar) over the weekend and he demonstrated his approach to animation which uses a layered method rather than working pose to pose. I've only ever used...
View ArticleLaban Study - featuring Blurp
A study piece I animated back in 2012 when our teacher at iAnimate taught us about applying the Laban principles of movement to our characters. I learn best by doing so I put this together to try to...
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