Just getting a handle on the basics of getting my spidercat character into the Unity game engine and moving it around and triggering different actions from the keyboard by writing javascript to control the Mecanim system.
Not much happening yet, but hey you have to start somewhere, right? :)
Cast:Brian Horgan
Tags:3d, cg, animation, character animation, spider, cat, maya, rigging, unity, headus uv layout, zremesher, low poly and game engine