bhGhost Update 1-42
I've added two new options to my bhGhost tool - attach to camera mode and reduce detail mode. The former allows you to see your spacing and arcs in camera space and the latter helps when ghosting...
View Articlebh_LocalNudge Demo
Now available here! : gumroad.com/l/zTxUbI really like to use Maya's Pixel Move tool to translate controllers in a subtle way when doing final polish on a shot. I've often wished it could work in local...
View Articlebh_pathAnim - Fix HumanIK Offsets
A customer who bought my bh_pathAnim tool ran into an issue when using it with Maya's Human IK system so I wrote a little script to resolve that and made this video to demonstrate. If you have the same...
View Articlebh_speedGUI
bh_speedGUI is a tool to allow animators to quickly experiment as they work. It takes standard Maya functionality and makes it intuitive and extremely fast to visualize your animation at different...
View ArticlebhGhost Update 1-55
bhGhost update 1.55 is a 'quality of life' update for animators, I've added new line thickness options, new Tracker options and I've improved the Create Shelf Button command so that it restores the...
View ArticleTwigs Stepped Run Test
I blocked out a Stepped run on 2s with this great rig from Agora. As I'm usually a 'straight to spline' kind of guy this is definitely a workflow that's out of my comfort zone but hey that's when you...
View ArticleTOTS Drake
An animation test I made while going back to work on the fundamentals of timing and spacing. Yes, I've played way too much Uncharted.Cast:Brian HorganTags:3d, test, bouncing ball, reel, maya,...
View ArticleSet Up Maya To Flip Your Keys
I'm experimenting a lot with my animation workflow at the moment. One idea I showed on FB today was how I set up Maya so that instead of the default hotkeys just going to the previous/next keyframes...
View ArticleA Common Missing Rig Feature
Update! The rigger who built the rig I show in the video (which is far from the only rig where I've noticed it) has already addressed this and it now has this feature. This rig and his others can be...
View ArticlebhGhost QuickTip : Use Proxies!
A quick tip for bhGhost where I show how I like to track the spacing and arcs of objects that don't work well with ghosting.The Butcher rig is from Kiel Figgins.Cast:Brian HorganTags:ghost, maya, mel,...
View ArticleButchers Roll
Animation test with this great new rig from Kiel Figgins. Very much inspired by a game I've been playing a lot recently..Cast:Brian HorganTags:anim, butcher, animation, reel, brian horgan, maya,...
View Articlebh_waveIt : Beta Preview
Update, now available here! gumroad.com/l/ZzQjLFor a complete overview please see this video : vimeo.com/279434632bh_waveIt is a new animation tool for Maya which speeds up the process of blocking in...
View Articlebh_WaveIt : Quickstart
Now available here : gum.co/ZzQjL bh_waveIt is a new animation tool for Maya which speeds up the process of blocking in simple wave motion for things like tails, capes and anything else that might need...
View ArticleAnimating Walks and Runs in Maya : Animation Skillnet Course
Irish animators, want to skill up in Maya during these difficult times and take a course where I'll share my workflows and tools for animating walks and runs in Maya - for free?Full details and sign-up...
View Articlebh_cycleTools BetaSneakPeek
A quick look at a new tool I'm developing, bh_cycleTools, this is an offshoot of my personal toolset I've been using for several years for creating walk and run cycles that I'm now updating and...
View ArticleBrians Honest Rig Reviews - Foot Roll Setups
There are lots of variations in how Foot Roll is set up in different rigs. Some I like a lot, some not so much. Here's a comparison of several popular rigs and a quick demo at the end of how easy it is...
View ArticleRabasin RunCycle Test
Blocked out a quick test cycle with the Rabasin rig while testing my 'bh_cycleTools' toolset. Rig by Kiel FigginsCast:Brian HorganTags:rig, test, animation, maya, runcycle and tools
View ArticleRigReview Video 1 - Local File Texture Paths On Rigs
When sharing a Maya rig with others there's a simple fix a rigger can make to the file texture paths that means they are much more likely to load correctly on a different computer without the animator...
View ArticleTreeback Test : bh_AimTools Example
I was blocking out a test walk with this rig and realised it's a good example of where bh_aimTools can be used to reduce the unwanted rotation animation a control is inheriting from its parent control....
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