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bh abcOffset

A simple tool for easily offsetting Alembic caches.Cast:Brian HorganTags:character, animation, MEL, Maya, rigging, Alembic, caching, exchange, CG, 3D, graphite9 and Brian Horgan

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bh jiggleConstraint

One thing I missed in Maya is a simple way of adding secondary motion to objects automatically, like Cactus Dans 'CD Spring constraint' in Cinema 4D. I've tried various tools in Maya for this that use...

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bh jiggleRotationConstraint

A variation on my JiggleConstraint script, this one works with rotation instead of translation. It can be used separately or in combination with the translation version (vimeo.com/52036788 )Cast:Brian...

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Rotation Orders for Animators

A short tutorial I made while studying at iAnimate to explain to the other students how rotation orders can affect your animation and how to change them on a shot that's already animated without...

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bhGhost_Update_1.06 - December 2012

A new update for my bhGhost tool that now includes a function to create shelf buttons for each character you are working with. This makes it much faster to set up and to work with multiple characters...

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Girl meets Dragon

A little animation test I did with a seasonal theme. Mainly as an exercise to test out the latest version of Maya and to warm up for starting back in iAnimate in January. Just a couple of days work so...

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bh_snapAnimWorldSpace_demo

Cast:Brian HorganTags:

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bh_jiggleConstraint Tutorial

A short video showing how to use a tool I wrote for adding automatic secondary motion to objects in Maya. You can download the script here - graphite9.com/MayaDownloads/bh_jiggleConstraint.zipNB - this...

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iA_handPoseMatchTool Demo

This is a little tool I wrote today to help speed up my animation workflow. Several of the iAnimate rigs have a very useful 'box' control for the hand with attributes like 'fist', 'curl' etc, that...

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bh_handPoseToFK Tutorial

A short video showing how to install and use my script that will match the pose of hands posed using the 'box control' and turn them into regular FK poses. It's now completely automatic and will match...

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iAnimate Workshop 4 Shot 1

A dialogue piece I animated while studying with iAnimate. The voice is Tom Baker, (Dr Who on the BBC back in the late 70s) in an interview. Character rigs were supplied by iAnimate, animation was done...

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BrianHorganProgressReelWS4

Progress reel from iAnimate workshop 4. Lots to polish on the 2nd shot yet!Cast:Brian HorganTags:

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bh FrameCounter Tutorial

A quick video showing how to install and use my Frame Counter script for Maya. Download the script here - graphite9.com/MayaDownloads/bh_frameCounter.zipCast:Brian HorganTags:Maya, MEL, animation,...

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bh_smoothKeys_Wip

Working on a modification of my 'fadeKeys' script that allows the user to quickly smooth FCurves, this could be very useful for cleaning up mocap animation for example as that generally has a lot of...

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iAnimate ws4 shot 2 - Brian Horgan

My second assignment for iAnimate workhop 4 lit and rendered. The character was rendered in Mental Ray, globe animation in Cinema 4D. Compositing in After Effects. The audio is Bill O Reilly having a...

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In the name of the law

I wanted to test out Maya 2014 a bit before starting back at iAnimate next week so I animated this little shot. Just a few hours work so it's not super polished but it was fun to do. I tried out the...

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Camera Tracking tests 2011

Some old tests I did while learning the basics of match moving. Most of the clips were shot with a phone camera so pretty grainy and the compositing needs a lot of work but I remember these were a lot...

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bhGhost_Update 1-08

A new feature added to my bhGhost script so that it can now ghost keys only in a selected range. Download the update from my usual downloads page here - graphite9.com/MayaDownloads.html (refresh that...

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BrianHorgan ScriptingReel 2013

I love to Animate but I hate to do mindless repetitive tasks.. so I script! Various tools I've written over the last couple of years for Maya, Cinema 4D and ZBrush, in MEL, Python, COFFEE and ZScript....

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SuperBeard!

A little animation sketch with the great 'Blurp' character from iAnimate. The dialogue is from a Conan O'Brien podcast where he was talking about the recent Superman movie. I thought it was a funny...

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