Personal project to learn the basics of setting up a 3rd person locomotion system from scratch in Unreal Engine. Lots to add and improve on but I learned a lot building it and really enjoyed the process.
The rig is one I purchased from TurongCGArtist and then modified to make it game-ready.
Tags:unreal, unreal engine, animation, game, ue, 3rd person, locomotion, gc, maya, monster and turongcgartist