EDIT ! I've since come up with a fully automatic way of setting the hook offsets..just working on implementing it to the main script. So this video will be obsolete very soon as the final workflow will be much faster than this
:)
Here's another video demonstrating the workflow for attaching a more complex rig to the path system. The tool is very nearly finished now and will be released soon.
Cast:Brian Horgan
Tags:mel, path, path system, maya, path animation, scripting, animation tools, character, creature, rig, brian horgan and graphite9