A little test of a script I wrote for ZBrush that allows exporting of the modeling history in ZBrush 4R4 as an OBJ sequence. I then loaded the resulting meshes into Cinema 4D where they could be further manipulated and rendered.
Probably limited to abstract claymation style uses generally but fun and quick to do.
Cast:Brian Horgan
Tags:ZBrush, Zbrush 4R4, ZScript, Cinema 4D, C4D, graphite9, Brian Horgan, animation, OBJ and export