bh_animMetronome_Preview
Sneak preview of a new #tool for #maya3d I'm working on - combining my love of #animation and #music - I call it 'bh_animMetronome' - quickly create…
View Articlebh_animMetronome - WholeFramesOnly option explained
bh_animMetronome is new animation tool for maya3d. I'm making short bite-sized videos to cover how it works. This one explains the 'whole frames only'…
View Articlebh_animMetronome Installing and Launching
bh_animMetronome is new animation tool for maya3d. I'm making short bite-sized videos to cover how it works. This one explains how to install it and launch…
View Articlebh_animMetronome Save Favorite Settings
bh_animMetronome is new animation tool for maya3d. I'm making short bite-sized videos to cover how it works. This one explains how to save your favorite settings.The…
View Articlebh_animMetronome How to Use it
bh_animMetronome is new animation tool for maya3d. I'm making short bite-sized videos to cover how it works. This video demonstrates the general workflow.The…
View ArticleMusic for Animators Part 1 - Basic Beats
First in a series of videos looking at how as animators we can take ideas from music and apply them to animation for better rhythm and timing in our work. bh_animMetronome,…
View ArticleMusic for Animators Part 2 - Staccato Vs Legato
The second in a series of videos looking at how as animators we can take ideas from music and apply them to animation for better rhythm and timing in our work. …
View Articlebh_animTrainer
Musicians improve their ears by playing scales.. could animators do similar to improve their eyes ? And why not turn it into a game while doing so ? An animation…
View ArticleSekiro Animation Systems Study - Light vs Heavy Attack
I'm doing some analysis of the animation systems in Sekiro and other souls games, using modding tools. This video looks how the light/heavy attacks work for…
View ArticleMaya's super useful hidden tool - Pixel Nudge Tool
A lot of animators don't seem to know about this one, super useful tool in Autodesk Maya, I use it all the time for polishing arcs.
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