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Champagne Sim - Maya Bifrost

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A little behind-the-scenes clip from a short I'm working on, I'm using Bifrost in Maya to simulate some champagne one of the characters will be drinking. The plane you see moving is a Bifrost 'Killplane' I animated to delete the particles as they leave the top of the glass so that it looks like the character is drinking them.

It took a while to get a handle on the settings in Bifrost but I’m very impressed with how fast it is, definitely a great addition to Maya for this kind of work.

To finish this off I cached the sim out to Alembic and retimed it (I slowed the glass animation down by half to make collisions work better) using a MEL tool I wrote. The finished cache will be sent to C4D for my client to render.

Cast:Brian Horgan

Tags:maya, animation, cg, bifrost, liquid and simulation


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