I'm working on more features for my path animation tool. These latest two are all about editing the paths - now they can be rebuilt to increase/decrease the amount of edit points and can be projected to a surface to make it faster to get your characters walking over uneven terrain.
I'm currently testing all new functions and plan to release an update for all customers sometime this week.
The current version of the tool is available here - gumroad.com/l/SBUCX
Cast:Brian Horgan
Tags:animation, path animation, mel, script, cg, character, maya, creature and brian horgan